Message from JavaScript discussions

June 2017

— The simulator will then be used in a game I am looking to make, a "Datacenter Tycoon" type thing with some SimCity elements

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Already in the simulator, which is a Flux Data Store, we have the grid array which contains all the objects, sorted by column and then row like this:

mapTiles.objects[obj.mapPos.c][obj.mapPos.r]

— Oh okay.

— So you'll need to optimize the data center for maximum throughout.

— Fucking awesome

— Right, to satisfy demand for FLOPS, IOPS, and Storage

— That sounds really cool.

— Https://github.com/Floofies/Reticulum

— Code is spaghetti at the moment but you get the idea

— So you'll need to model routers, switches, bridges and all no?

— Yes, correct

— The base Transmitter class will serve that purpose as it is abstracted