— Something like IP?
A standard IEEE 802.x network, but only superficially. Not for accurate simulation but for game simulation
— It will just have to simulate the propagation of arbitrary entities through the network
— Oh okay.
— Subject to bandwidth constraints, data corruption and all?
— Cable length can also be a factor
— IE Cat5e can be a type of Wire which can be a type of Transmitter
— Wires are pretty much immaterial right?
— Yes, they will serve to collect objects into awareness "scope" arrays
— IE two objects in the same scope array could be said to "know" of each other and be able to transmit entities to each other
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— And the criteria would be, on a grid, a wire object which touches the two or more objects