— I am making it polymorphic now
So it will support most of the Primitives, or all if I make some speed sacrifices when searching for specific data types
— I am also tacking on 2 classes, a value set and a map class which uses both, and adding it all to github
Message permanent page
— I can link you as a contributor if you send yours
— Also maybe there is a way we can have this algorithm self-modify based on timings, and perhaps switch over to a hash algorithm based search when it becomes more efficient to do so
— Interesting ideas
— I just compiled my first C++ program :D
— Tried C yet?
— It traverses deterministic finite automata trees and finds nodes which are non-blocking accepting, which in terms of regex means "after this, it's okay not to match anything"
— Not bad for my first program, jesus