Message from JavaScript discussions

September 2020

— In a near future "programmers" will just write "create a website with 4 tables and 3 images"

— 

I hope for browsers to change the game and develop a new document standard. You have to bend HTML, CSS and JS really hard with frameworks already to create decent websites

— True

— And I personally could not imagine creating webapps without frameworks anymore.

— For complex apps definitely not.. but for games I am still not sure sometimes if to use framework or just a canvas library alone

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— For (console.log("Hello"); console.log("Hello"); console.log("Hello")) {
console.log("Hello");
}

Output :
Hello
Hello

Can someoone explain what's going on here ?

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— I still have not found the perfect canvas framework. Phaser is pretty limited once you want something specific.

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— I would so much like to see FP become a thing in render engines.

— Replace "hello" with incrementing numbers. You will see more clearly the order and which are executed

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— Phaser was also the only one I used to kind of finish a game. It's pretty nice

— If you understand the parts of a for loop, you already can imagine what is going on

— I got the output as a,b.

Can someone explain the reason why I'm getting those two values as output. Instead of the console.log statement I wrote inside the for loop ?

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