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April 2019

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class House{


this.price = index*7500; = null; = {size: Math.round(20+20*(index/10)), available: true}

this.bathroom = {size: Math.round(30+30*(index/10)), available: true}

this.bedroom = {size: Math.round(20+20*(index/10)), available: true}

this.livingRoom = {size: Math.round(35+35*(index/10)), available: (index > 3) ?true :false}

this.diningRoom = {size: Math.round(15+15*(index/10)), available: (index > 2) ?true :false} = {size: Math.round(20+20*(index/10)), available: (index > 3) ?true :false}

this.outdoor = {size: Math.round(20+20*(index/10)), available: true}




return [, this.bathroom, this.bedroom, this.livingRoom, this.diningRoom,, this.outdoor].filter((i)=>i.available ===true).map((i)=>i.size).reduce((a, b)=>a+b)


Guys I just unintentionally created a line of code where I happened to use all three high order methods at once, so cool right? This is the first time I had that opportunity

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— I think your reduce function is outputting the total size of the whole house instead of individual rooms.
Is that what you wanted?

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— Yeah. That is good for calculating the price of the house.

— Yes

— This function is called...

— House.size()

— That's just for my game purposes, nothing professional

— Nice