Message from JavaScript discussions

April 2019

— I can't take time to explain now I'll be back

— 

Ok so manage(action, duration) captures the array, and each item of the array will be a function when called in a nested function newGame.play() so it has to be passed as variables

— "passed as variables"

— I still don't understand what you mean by that

— If a nested function also needs these functions in the array, you should just pass the array to that function as well

Message permanent page

— I'm starting to think I will just settle for a single process then

— I don't know what that means either

— Single process, as opposed to multiple processes?

— Do you see walking between the numbers? This is what the action does

— It allows to add processes to the timeline

— Yep

— Alright