Message from JavaScript discussions
December 2018
— It probably makes the GC cry tears
Its readable🤤 okay i can understand what examples do, but.. automatic thing is a head blow💀 and there should be motivation story imo, some realworld application example like some computation in parallel and then its application
— My realworld example... I always had some idea of using WebGL
— In WebGL, you call 1 function per frame of animation/rendering
— So... where renderN
is a loop which repeatedly calls the render function:
spawn render1();
spawn render2();
spawn render3();
— WebGL will run at about 200FPS
— As i work in browser only i can find some use case there, but you describe the server case, right
— So, 200 / 3 FPS per rendering frame
— WebGL is browser :)
— I chose it because you can see the result easily
— There is a 3D cube rotation renderer example I want to use
— Then how to setup and test it in browser?