— You need to think about this I think
— Debuggers can pause and resume at runtime, so can hertzscript, but with transpiled code
— I think the difference is hz does it within userland
— Also, a larger difference is that there is a context switch, while a debugger simply resumes where it left off
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— If I could boil it down... I would say that my thing takes the call stack and dumps it into the heap
— Then, once it's there, I have code manipulate the heap
— It probably makes the GC cry tears