— The kernel is just that old bastard child hertzfeld kernel, the interrupt is pretty much any signal you want to make the code pause, giving control to something else on-demand
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In a kernel, you need interrupts to do multithreading (in this case fake emulated multithreading on 1 thread) so that's why those 2 things are related
— How do debuggers pause code in runtime?
— I have no idea!
— Would this be useful for someone who builds debuggers, for example?
— I don't think so, as to even use the system it has to transpile all the code... making it super hard to read and even harder to step through
— You need to make sourcemaps
— Hz code is basically un-debuggable right now... I had to revert to barbarian caveman console logging
— Oogga booga, etc
— You need to think about this I think
— Debuggers can pause and resume at runtime, so can hertzscript, but with transpiled code